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Seed Man · 20-Level Campaign · 5 Worlds · Phenotype Combat

Seed Man

Run through Greenhouse Valley, Forest Ruins, Desert Canyon, Frozen Peaks and Eco City. Seed Man stays in permanent Plant form until he defeats phenotype carriers and temporarily absorbs Fire, Electric or Ice powers for 30 seconds. Defeat six bosses and face the four-phase Blight King in Level 20.

01 Greenhouse Valley02 Forest Ruins03 Desert Canyon04 Frozen Peaks05 Eco City

Loading Seed Man campaign…

20 LEVELS · 5 WORLDS · 6 BOSSES · PLANT / FIRE / ELECTRIC / ICE

Seeds 0 / 0 Progress 0% Health 3 / 3 Jumps 2 jumps ready Phenotype Plant Falls 0 Time 0.0s Best —

Movement: A/D or ←/→ · Space/W/↑ · double jump. Combat: J/X attack · K/C phenotype · stomp enemies from above · 3 HP · knockout returns to checkpoint · P to pause · Esc also pauses · R retry checkpoint. Controller: left stick/D-pad · bottom face button jump · left face attack · right face phenotype · Menu pause.

20 levelsFive distinct campaign worlds
4 core formsPlant · Fire · Electric · Ice
6 bossesBlight King is the four-phase finale
Top 10 scoresPer-level local leaderboard

Campaign

Four levels per world carry Seed Man from Greenhouse Valley through Forest Ruins, Desert Canyon and Frozen Peaks to Eco City. World bosses cap the first four worlds; Eco Sentinel guards Level 19 and the Blight King ends Level 20.

Level 1 / 20 · Sprout Steps

Greenhouse Valley

0 / 20 cleared

Local leaderboard

High Scores

Current level

Scores are saved on this device. Every completed run is ranked by points, then time, then falls.

RankPlayerScoreTimeFalls
Reach the flag to set the first score.

Phenotype combat

Plant is Seed Man's permanent base form and standard Seed Slinger attack.

Fire launches burning projectiles.

Electric chains damage between nearby enemies.

Ice freezes enemies and controls dangerous encounters.