Seed Man · 20-Level Campaign · 5 Worlds · Phenotype Combat
Seed Man
Run through Greenhouse Valley, Forest Ruins, Desert Canyon, Frozen Peaks and Eco City. Seed Man stays in permanent Plant form until he defeats phenotype carriers and temporarily absorbs Fire, Electric or Ice powers for 30 seconds. Defeat six bosses and face the four-phase Blight King in Level 20.
Loading Seed Man campaign…
20 LEVELS · 5 WORLDS · 6 BOSSES · PLANT / FIRE / ELECTRIC / ICE
Movement: A/D or ←/→ · Space/W/↑ · double jump. Combat: J/X attack · K/C phenotype · stomp enemies from above · 3 HP · knockout returns to checkpoint · P to pause · Esc also pauses · R retry checkpoint. Controller: left stick/D-pad · bottom face button jump · left face attack · right face phenotype · Menu pause.
Level complete
Dream the Future reached.
Campaign
Four levels per world carry Seed Man from Greenhouse Valley through Forest Ruins, Desert Canyon and Frozen Peaks to Eco City. World bosses cap the first four worlds; Eco Sentinel guards Level 19 and the Blight King ends Level 20.
Level 1 / 20 · Sprout Steps
Greenhouse Valley
0 / 20 cleared
Local leaderboard
High Scores
Current level
Scores are saved on this device. Every completed run is ranked by points, then time, then falls.
| Rank | Player | Score | Time | Falls |
|---|---|---|---|---|
| Reach the flag to set the first score. | ||||
Phenotype combat
Plant is Seed Man's permanent base form and standard Seed Slinger attack.
Fire launches burning projectiles.
Electric chains damage between nearby enemies.
Ice freezes enemies and controls dangerous encounters.